Why you shouldn't design wireframes in sketch
Focus on your ideas, not on pixels.
![](https://cdn.sanity.io/images/uy6owkrz/production/132e234996da3c475290352f04b18afd00ebf505-680x560.png?q=75&fit=clip&auto=format)
Let’s say you start wireframing and need to add a button…
How tall should it be? How wide?
What color?
Dropshadow or no?
Squared corners? Rounded corners? Pill shape?
How much padding should I include on the sides?
Wait, is the text totally centered?
Should I pick a different font?
Maybe I should use medium weight?
This button needs an icon…
Create my own? Hmm, hearts are actually harder than they look.
Look for a library? What was the name of that cool one?
What does the Material icon set do? Noun Project?
Download complete – now bringing it into Sketch.
…
Or, you could just create a button in Whimsical:
![Creating buttons (and other elements) in Whimsical Wireframes is extremely fast](https://cdn.sanity.io/images/uy6owkrz/production/d8ac9005e98ba1b599b79ef9dbdae2addbfbe314-1240x886.gif?q=75&fit=clip&auto=format)
Read more about how we designed Whimsical Wireframes – blazing fast wireframes with real-time collaboration.
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